我的世界/gamerule sendcommandsend feedbackk什么意思

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我的世界Minecraft 1.12 Pre3 版本发布
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我的世界Minecraft 1.12 Pre3 版本发布。预发布版是Minecraft的测试机制,如果该版本作为正式版发布,那么预发布版的游戏文件将与启动器推送的正式版完全相同。然而,预发布版主要用于服主和Mod制作者的预先体验,如果发现致命漏洞,该预发布版会被新的预发布版代替。Minecraft 1.12仍未发布,1.12-pre3为其第3个预览版。
One step closer to 1.12!
离1.12又近了一步!
We've been working hard to squash a whole bunch of bugs this week, that we just had to get a new pre-release out there as soon as possible! Look at that list of bug fixes! It's almost 10 whole bugs long!
我们这周一直在努力处理一大堆的bug,我们得尽可能快地发布一个新的预发布版!看看下面的bug修复列表!它差不多有10个bug的长度了!
Changes in 1.12 pre-release 3
预发布版3中的改动
Added resistance to &how did we get here?& hidden challenge
在隐藏成就&how did we get here?(我们是怎么来到这里的?)&的要求中添加抗性提升效果
Gave &how did we get here?& hidden challenge a big experience reward
给予隐藏成就&how did we get here?&巨额经验奖励奖励
Added more food items to &a balanced diet& challenge
在&a balanced diet(均衡饮食)&成就中添加更多食物
Changed parrots to be fed with seeds, not cookies
现在可以使用种子而不是曲奇来投喂鹦鹉
Advancements will now remember the tab you last selected
进度系统现在可以记忆你上一次选定的标签
The tutorial hints will be a little more smarter about deciding if now is a good time to learn how to punch wood
教程提示现在会在什么时候适合采集木头上表现得聪明一些
Allowed parrots to spawn in old jungles
允许鹦鹉在丛林中生成
Added new keybinding for opening advancements (default &L&)
给打开进度添加新的绑定按键(默认为&L&)
Huge optimizations to both recipe book & creative inventory searching
对合成书和创造物品栏的搜索功能进行了大幅优化
Some optimizations to advancements
对进度系统的一些优化
预发布版3中的技术性调整
Technical: Changed &requirements& of advancements to an AND of ORs
技术性调整:把进度系统中的&reqiuirements&部分转为OR函数中的一个AND函数
Technical: Functions should now use file extension &.mcfunction&
技术性调整:现在函数文件使用的扩展名为&.mcfunction&
Technical: Functions should not prefix commands with &/& (forwards slash)
技术性调整:函数内命令不再使用&/&
Technical: Functions should only use &#& to comment (not &//&)
技术性调整:函数注释只能使用#(而不是&//&)
Technical: Functions should recurse as expected, even whilst mixing /function and /execute
技术性调整:函数现在即使是在混合 /function和 /execute的情况下也会按照预计进行递归
预发布版3中的bug修复
Fixed bugMC-92916- Player teleporting to unloaded chunks causing current chunks to be unloaded is removed from loaded entities list and not tracked by EntityTracker anymore resulting in client side desync
修复传送到未加载区块中的玩家被从加载实体列表中移除并不再被实体追踪器追踪导致的客户端不同步的问题
Fixed bugMC-103067- The unit for &Minutes Played& statistic is not always minutes
修复&游玩时间&按分钟统计时时间不总是以分钟为单位统计的问题
Fixed bugMC-108304- &Level Requirement& message is not translateable
修复&Level Requirement(等级需求)&消息不可翻译的问题
Fixed bugMC-108343- Minecraft crashes with &java.lang.NullPointerException: Ticking screen& while pinging server on multiplayer server list (previously due to network issues, now more frequent)
修复在联机菜单时连接服务器而导致游戏因&java.lang.NullPointerException: Ticking screen&崩溃的问题(以前这是由于网络问题引起的,现在这个问题更频繁了)
Fixed bugMC-110243- Sneaking + Hit = Moved Wrongly / No Knockback
修复潜行时破坏会导致错误移动和无破坏反应的问题
Fixed bugMC-111054- Invalid lang in options.txt leads to connection error
修复在options.txt中导致连接错误的无效lang文件
Fixed bugMC-111859- Movement Validation Wrong
修复移动验证错误
Fixed bugMC-112017- The anvil rename field accepts 31 characters but the server rejects it if it is over 30
修复铁砧在平时接受31个字节的命名而在服务器中不接受超过30字节命名的问题
Fixed bugMC-112425- Hitting rabbits with fire aspect sword: Couldn't smelt 0xtile.air@0 because there is no smelting recipe
修复使用火焰附加剑攻击兔子时显示&Couldn't smelt 0xtile.air@0 because there is no smelting recipe&的问题
Fixed bugMC-112765- hoverEvent JSON with specified color does not share among new lines
修复使用指定颜色触发hoverEvent JSON时不在对话栏中显示的问题
Fixed bugMC-113255- Server does not test if some files exist before trying to interact with them
修复在尝试和一些文件产生互动时服务器不进行测试的问题
Fixed bugMC-113429- Wither can break piston extension and end gateway
修复凋零可以打破活塞伸出部分和末地传送门的问题
Fixed bugMC-114110- Constructor for playerlist header and footer packet (SPacketPlayerListHeaderFooter) is missing footer parameter
修复构成玩家显示栏页眉及页脚包(SPacketPlayerListHeaderFooter)中丢失页脚参数的问题
Fixed bugMC-114281- MutableBlockPos leak
修复MutableBlockPos泄露的问题
Fixed bugMC-115033- Recipes for certain item subtype are unlocked for any subtype of item
修复特定物品合成时解锁其子物品合成的问题
Fixed bugMC-115404- Items can duplicate if the item entity gets modified
修复物品实体被修改时可以刷新物品的问题
Fixed bugMC-115407- Loot entries serialise incorrectly
修复掉落物位于不正确的分类的问题
Fixed bugMC-116373- Glazed terracotta blocks can be pulled with slime blocks
修复带釉陶瓦可以使用粘液块拉动的问题
Fixed bugMC-116409- Popup instructions for new players invasive for experienced users
修复对已在游戏中的玩家弹出新玩家进入的指令
Fixed bugMC-116422- Fires put out by splash water bottles do not cause block update
修复当喷溅式水瓶灭掉火时方块不会刷新的问题
Fixed bugMC-116425- Invalid Map Can Crash Server
修复无效地图会引起服务器崩溃的问题
Fixed bugMC-116505- Other sneaking players appear lower than you in multiplayer
修复在联机时其他前行的玩家出现在自己下方的问题
Fixed bugMC-116533- Glazed terracotta can't be pushed by branched slimeblock
修复带釉陶瓦不能被相连的粘液块拉动的问题
Fixed bugMC-116663- Empty advancement file crashes server when loading world
修复空的成就文件导致服务端崩溃的问题
Fixed bugMC-116667- Advancement GUI loading random textures if no background is defined
修复当背景未被确定时成就的GUI会加载随机材质的问题
Fixed bugMC-116735- &Previous Output& in command blocks shows under textbox
修复命令方块下方文本框会显示以前输出的命令的问题
Fixed bugMC-116808- @s is described as &target yourself& in a command block
修复命令方块中@s命令被说成&检测玩家自己&的问题
Fixed bugMC-116905- Dispenser Recipe uses Enchanted Bow
修复合成配发射器时可以使用附魔弓的问题
Fixed bugMC-116924- Invalid advancement frame type crashes server
修复无效成就框架会导致服务端崩溃的问题
Fixed bugMC-116925- Messages for Narrator library are not logged properly
修复给旁白的信息不会被正确记录的问题
Fixed bugMC-116926- Advancement file containing only &null& crashes server
修复只包含&null&的成就文件使服务端崩溃的问题
Fixed bugMC-116927- Server crashes with &null& as advancement title or description value
修复服务端因进度标题或描述中含有&null&时崩溃的问题
Fixed bugMC-116934- advancement trigger changed_dimension ignores end to overworld
修复进度在忽略从末地返回主世界时触发changed_dimension的问题
Fixed bugMC-116973- /fill only supports block entity tags for one of the filled blocks
修复/fill只使其中一个填充的方块支持实体标签的问题
Fixed bugMC-116982- Block particles displayed in corner of area when using destroy option in fill command
修复在fill命令中使用摧毁选项时,方块破坏粒子只会在角落显示的问题
Fixed bugMC-117009- Some blocks can't trigger placed_block of advancements
修复某些方块不会触发&placed_block&成就选项
Fixed bugMC-117012- placed_block trigger doesn't detect corresponding block from buckets (but does detect the bucket item itself)
修复&placed_block&不会检测使用桶放置的方块(但是会检测到桶)的问题
Fixed bugMC-117022- /fill does not always send block updates
修复/fill不总是显示方块更新的问题
Fixed bugMC-117035- Selected Advancement tab is forgotten when menu is closed
修复退出菜单时成就标签不会关闭的问题
Fixed bugMC-117117- Parrots disappear when entering the back of a boat
修复鹦鹉在船后时会消失的问题
Fixed bugMC-117138- &Loaded 'X' advancements& console spam
修复&Loaded 'X' advancements&刷屏的问题
Fixed bugMC-117197- Message for non-existent team specified in entity NBT data is logged as info instead of warning or error
修复给不存在团体的信息的实体NBT数据会被记录,而不是发出注意或错误警告的问题
Fixed bugMC-117223- /reload feedback does not mention functions
修复/reload反馈没有提及其功能的问题
Fixed bugMC-117268- /function feedback says &commands& despite functions being able to contain only one command
修复/function的反馈会显示&commands&,尽管函数里只包含一个命令
Fixed bugMC-117313- Advancements inherit &hidden&: &true& field from their parent and cannot be overwritten
修复进度继承其父项的&hidden&:&true&字段并不能被覆写的问题
Fixed bugMC-117318- Advancement title is not highlighted in hover text of advancement announcement in chat
修复成就标题未在悬停字幕中高亮的问题
Fixed bugMC-117319- execute/selectors are broken
修复execute和选择器损坏的问题
Fixed bugMC-117321- [Functions] Anything commands executed relative to anything doesn't doesn't run the command
修复function中execute到任何实体的命令都不执行的问题
Fixed bugMC-117331- Tripwire Hooks and Ladders can be placed on blocks that they should not be able to
修复拌线钩和梯子可以放置在它们不能放置的地方的问题
Fixed bugMC-117332- gamerule sendCommandFeedback and commandBlockOutput doesn't stop /functionsfrom writing errors
修复游戏规则sendCommandFeedback 和commandBlockOutput均不能停止/functions报错的问题
Fixed bugMC-117341- &How Did We Get Here?& Does not require the resistance effect
修复进度&我们是怎么来到这里的?&不需要抗性提升效果
Fixed bugMC-117352- Advancements misaligned offscreen
修复进度显示偏离界面中心的问题
Fixed bugMC-117382- &How did we get here& advancement does not give the reward
修复进度&我们是怎么来到这里的?&不会给予奖励的问题
Fixed bugMC-117402- Recipe book does not correctly add items to already placed but offset items in crafting grid invalidating recipe
修复合成书不会正确地添加物品,而是把物品添加到无效的合成方格中的问题
Fixed bugMC-117419- Advancement conditions with nbt data do not work correctly for inventory_changed
修复使用NBT数据的成就系统使&inventory_changed&不正常运行的问题
Fixed bugMC-117428- /function with /execute &An unknown error occurred while attempting to perform this command&
修复使 用/execute执行/function命令时显示&在尝试执行此命令时发生未知错误&的问题
Fixed bugMC-117450- Fences and walls now connect to melons, pumpkins, and jack-o-lanterns
修复栅栏和圆石墙可以和西瓜、南瓜、南瓜灯连接的问题
Fixed bugMC-117471- Obtaining charcoal unlocks Block of Coal recipe
修复获得木炭时解锁煤炭合成配方的问题
Fixed bugMC-117481- Cannot place levers on hoppers anymore
修复不能在漏斗上放置拉杆的问题
Fixed bugMC-117518- Recipe Book &Click and hold for more& option does not default to items you have in your inventory
修复合成书中&点击并停留以阅读更多&选项不会显示在自己库存中的物品的问题
Fixed bugMC-117543- Recipe book is inconsistent with existing UI elements
修复合成书与现有UI元素不相符的问题
Fixed bugMC-117545- Recipe book tabs are cut off/misaligned
修复合成书的标签显示错位或残缺的问题
Added some new bugs!
添加了新的bug!
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Minecraft 1.12-pre3 发布
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预发布版是Minecraft的测试机制,如果该版本作为正式版发布,那么预发布版的游戏文件将与启动器推送的正式版完全相同。
然而,预发布版主要用于服主和Mod制作者的预先体验,如果发现致命漏洞,该预发布版会被新的预发布版代替。因此对于普通玩家建议持观望态度。
Minecraft 1.12仍未发布,1.12-pre3为其第3个预览版。
转载本贴时须要注明原作者以及本帖地址。
& & & & & & & & & & & & & & & &
One step closer to 1.12!
离1.12又近了一步!
We've been working hard to squash a whole bunch of bugs this week, that we just had to get a new pre-release out there as soon as possible! Look at that list of bug fixes! It's almost 10 whole bugs long!
我们这周一直在努力处理一大堆的bug,我们得尽可能快地发布一个新的预览版!看看下面的bug修复列表吧!它差不多都有10个bug的长度了!
Changes in 1.12 pre-release 3
预发布版3中的改动
Added resistance to &how did we get here?& hidden challenge
在隐藏进度“how did we get here?”的要求中添加抗性提升效果
Gave &how did we get here?& hidden challenge a big experience reward
给予隐藏进度“how did we get here?”巨额经验奖励奖励
Added more food items to &a balanced diet& challenge
在“a balanced diet(均衡饮食)”成就中添加更多食物
Changed parrots to be fed with seeds, not cookies
现在可以使用种子而不是曲奇来投喂鹦鹉
Advancements will now remember the tab you last selected
进度现在可以记忆你上一次选定的标签
The tutorial hints will be a little more smarter about deciding if now is a good time to learn how to punch wood
教程提示现在会在什么时候适合采集木头上表现得聪明一些
Allowed parrots to spawn in old jungles
允许鹦鹉在丛林中生成
Added new keybinding for opening advancements (default &L&)
给打开进度页面添加新的绑定按键(默认为“L”)
Huge optimizations to both recipe book & creative inventory searching
对合成书和创造物品栏的搜索功能进行了大幅优化
Some optimizations to advancements
对进度系统的一些优化
预发布版3中的技术性调整
Technical: Changed &requirements& of advancements to an AND of ORs
技术性调整:把进度系统中的“reqiuirements”部分转为OR中的AND
Technical: Functions should now use file extension &.mcfunction&
技术性调整:现在函数文件使用的扩展名为“.mcfunction”
Technical: Functions should not prefix commands with &/& (forwards slash)
技术性调整:函数内命令不再使用“/”
Technical: Functions should only use &#& to comment (not &//&)
技术性调整:函数注释只能使用#(而不是“//”)
Technical: Functions should recurse as expected, even whilst mixing /function and /execute
技术性调整:函数现在即使是在混合 /function和 /execute的情况下也会按照预计进行递归
预发布版3中的bug修复
- Player teleporting to unloaded chunks causing current chunks to be unloaded is removed from loaded entities list and not tracked by EntityTracker anymore resulting in client side desync
修复传送到未加载区块中的玩家被从加载实体列表中移除并不再被实体追踪器追踪导致的客户端不同步的问题
Fixed bug- The unit for &Minutes Played& statistic is not always minutes
修复“游玩时间”按分钟统计时时间不总是以分钟为单位统计的问题
- &Level Requirement& message is not translateable
修复“Level Requirement(等级需求)”消息不可翻译的问题
- Minecraft crashes with &java.lang.NullPointerException: Ticking screen& while pinging server on multiplayer server list (previously due to network issues, now more frequent)
修复在联机菜单时连接服务器而导致游戏因“java.lang.NullPointerException: Ticking screen”崩溃的问题(以前这是由于网络问题引起的,现在这个问题更频繁了)
- Sneaking + Hit = Moved Wrongly / No Knockback
修复潜行时破坏会导致错误移动并不造成击退的问题
- Invalid lang in options.txt leads to connection error
修复在options.txt中指定了无效的语言会导致连接错误的问题
- Movement Validation Wrong
修复移动验证错误
- The anvil rename field accepts 31 characters but the server rejects it if it is over 30
修复铁砧在平时接受31个字节的命名而在服务器中不接受超过30字节命名的问题
- Hitting rabbits with fire aspect sword: Couldn't smelt 0xtile.air@0 because there is no smelting recipe
修复使用火焰附加剑攻击兔子时显示“Couldn't smelt 0xtile.air@0 because there is no smelting recipe”的问题
- hoverEvent JSON with specified color does not share among new lines
修复指定颜色的hoverEvent JSON样式不会在行间共享的问题
- Server does not test if some files exist before trying to interact with them
修复在尝试和一些文件产生互动时服务器不进行测试的问题
- Wither can break piston extension and end gateway
修复凋零可以打破活塞伸出部分和末地传送门方块的问题
- Constructor for playerlist header and footer packet (SPacketPlayerListHeaderFooter) is missing footer parameter
修复构成玩家显示栏页眉及页脚包(SPacketPlayerListHeaderFooter)中丢失页脚参数的问题
Fixed bug - MutableBlockPos leak
修复MutableBlockPos泄露的问题
Fixed bug - Recipes for certain item subtype are unlocked for any subtype of item
修复特定物品合成时解锁其子物品合成的问题
- Items can duplicate if the item entity gets modified
修复物品实体被修改时可以刷新物品的问题
- Loot entries serialise incorrectly
修复掉落物位于不正确分类的问题
- Glazed terracotta blocks can be pulled with slime blocks
修复带釉陶瓦可以使用粘液块拉动的问题
Fixed bug - Popup instructions for new players invasive for experienced users
修复对新玩家的右上角教程提示过于影响老玩家的问题
- Fires put out by splash water bottles do not cause block update
修复当喷溅式水瓶灭掉火时方块不会刷新的问题
- Invalid Map Can Crash Server
修复无效地图会引起服务器崩溃的问题
Fixed bug - Other sneaking players appear lower than you in multiplayer
修复多人游戏中其它潜行的玩家显得比你低的问题
- Glazed terracotta can't be pushed by branched slimeblock
修复带釉陶瓦不能被相连的粘液块拉动的问题
- Empty advancement file crashes server when loading world
修复空的进度文件导致服务端崩溃的问题
- Advancement GUI loading random textures if no background is defined
修复当背景未被确定时进度的GUI会加载随机材质的问题
- &Previous Output& in command blocks shows under textbox
修复Previous Output&字串显示在文本框下方的问题
- @s is described as &target yourself& in a command block
修复命令方块中@s命令被描述成“检测玩家自己”的问题
- Dispenser Recipe uses Enchanted Bow
修复合成发射器时可以使用附魔弓的问题
- Invalid advancement frame type crashes server
修复无效的进度边框内容会导致服务端崩溃的问题
- Messages for Narrator library are not logged properly
修复给旁白的信息不会被正确记录的问题
- Advancement file containing only &null& crashes server
修复只包含“null”的进度文件使服务端崩溃的问题
- Server crashes with &null& as advancement title or description value
修复服务端因进度标题或描述中含有“null”时崩溃的问题
- advancement trigger changed_dimension ignores end to overworld
修复进度在忽略从末地返回主世界时触发“changed_dimension”的问题
- /fill only supports block entity tags for one of the filled blocks
修复/fill只使其中一个填充的方块支持实体标签的问题
- Block particles displayed in corner of area when using destroy option in fill command
修复在fill命令中使用摧毁选项时,方块破坏粒子只会在角落显示的问题
- Some blocks can't trigger placed_block of advancements
修复某些方块不会触发进度选项“placed_block”的问题
- placed_block trigger doesn't detect corresponding block from buckets (but does detect the bucket item itself)
修复“placed_block”不会检测使用桶放置的方块(但是会检测到桶)的问题
- /fill does not always send block updates
修复/fill不总发送方块更新的问题
- Selected Advancement tab is forgotten when menu is closed
修复退出菜单时进度标签不会关闭的问题
- Parrots disappear when entering the back of a boat
修复鹦鹉在船后时会消失的问题
- &Loaded 'X' advancements& console spam
修复“Loaded 'X' advancements”刷屏的问题
- Message for non-existent team specified in entity NBT data is logged as info instead of warning or error
修复通过NBT来使一个实体加入不存在的队伍在日志中的前缀是info而不是warning或者error的问题
Fixed bug- /reload feedback does not mention functions
修复/reload反馈没有提及其功能的问题
Fixed bug - /function feedback says &commands& despite functions being able to contain only one command
修复/function的反馈会显示“commands”,尽管函数里只包含一个命令
- Advancements inherit &hidden&: &true& field from their parent and cannot be overwritten
修复进度继承其父项的&hidden&:&true&字段并不能被覆写的问题
- Advancement title is not highlighted in hover text of advancement announcement in chat
修复进度标题未在悬停字幕中高亮的问题
- execute/selectors are broken
修复execute和选择器损坏的问题
- [Functions] Anything commands executed relative to anything doesn't doesn't run the command
修复function中execute到任何实体的命令都不执行的问题
- Tripwire Hooks and Ladders can be placed on blocks that they should not be able to
修复拌线钩和梯子可以放置在它们不能放置的地方的问题
- gamerule sendCommandFeedback and commandBlockOutput doesn't stop /functions from writing errors
修复游戏规则sendCommandFeedback 和commandBlockOutput均不能停止/functions报错的问题
- &How Did We Get Here?& Does not require the resistance effect
修复进度“我们是怎么来到这里的?”不需要抗性提升效果
- Advancements misaligned offscreen
修复进度显示偏离界面中心的问题
- &How did we get here& advancement does not give the reward
修复进度“我们是怎么来到这里的?”不会给予奖励的问题
Fixed bug - Recipe book does not correctly add items to already placed but offset items in crafting grid invalidating recipe
修复合成书不会正确地添加物品,而是把物品添加到无效的合成方格中的问题
- Advancement conditions with nbt data do not work correctly for inventory_changed
修复使用NBT数据的进度使“inventory_changed”不正常运行的问题
Fixed bug - /function with /execute &An unknown error occurred while attempting to perform this command&
修复使 用/execute执行/function命令时显示“在尝试执行此命令时发生未知错误”的问题
- Fences and walls now connect to melons, pumpkins, and jack-o-lanterns
修复栅栏和圆石墙可以和西瓜、南瓜、南瓜灯连接的问题
Fixed bug- Obtaining charcoal unlocks Block of Coal recipe
修复获得木炭时解锁煤炭合成配方的问题
- Cannot place levers on hoppers anymore
修复不能在漏斗上放置拉杆的问题
Fixed bug- Recipe Book &Click and hold for more& option does not default to items you have in your inventory
修复合成书中“点击并停留以阅读更多”选项不会显示在自己库存中的物品的问题
- Recipe book is inconsistent with existing UI elements
修复合成书与现有UI元素不相符的问题
- Recipe book tabs are cut off/misaligned
修复合成书的标签显示残缺或错位的问题
Added some new bugs!
添加了新的bug!
Please report any and all bugs you find in Minecraft to . If nobody reports a bug, we can’t fix it!
experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).
Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.
请在报告Minecraft中的BUG。如果没人汇报BUG的话,我们无法修复它!
如果你想试玩快照,请打开官方启动器并点击“New Profile”按钮,选中“snapshots”并选择“Enable experimental development snapshots”并点击保存。如果想切换到普通的版本,你可以在启动器左下角按钮上方的下拉菜单中选择。在开始快照前备份你的世界或在不同的文件夹中启动快照(见“new profile”对话框)。
快照可能会玩坏你的存档,请千万记得备份存档和/或在与你的存档不同文件夹里运行。
服务器Jar:
正版启动器下载地址WindowsMac/OSXLinux/Other
关于本次更新的详细内容,请关注稍后
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& & & & & & & & & & & & & & & &
外部来源以及详细的更新条目追踪
(英文)(英文,内地需翻墙)(英文,内地需翻墙)(英文,内地需翻墙)(英文,内地需翻墙)(英文,内地需翻墙)(英文)(英文,更新条目详细,较及时)(中文,更新条目详细,很慢)
Added some new bugs!
add some new bugs!
MCBBS有你更精彩~
添加了新的bug!
MCBBS有你更精彩~
MCBBS有你更精彩~
MCBBS有你更精彩~
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Fixed bug MC-116808- @s is described as &target yourself& in a command block
修复命令方块中@f命令被说成“检测玩家自己”的问题
请更正错误,@f那里。
有些地方有点错误,希望更正
Fixed bug MC-117332- gamerule sendCommandFeedback and commandBlockOutput doesn't stop /functionsfrom writing errors
修复游戏规则sendCommandFeedback 和commandBlockOutput不会停止报错的/functions命令的问题
/functions?
Fixed bug MC-117319- execute/selectors are broken
修复execute和selectors损坏的问题
没翻译完整,selectors应翻译为选择器
Fixed bug MC-117223- /reload feedback does not mention functions
修复/feload不反馈未提到的功能的问题Fixed bug MC-116808- @s is described as &target yourself& in a command block
修复命令方块中@f命令被说成“检测玩家自己”的问题
我感觉你键盘上的f跟r有仇…
Fixed bug MC-116905- Dispenser Recipe uses Enchanted Bow
修复合成使用劵会使用附魔弓的问题
本帖最后由 zhengzhi 于
23:33 编辑
这个新闻抢的太急了吧 找到一堆问题(一定会有我没发现的。刷新了下 好像有些改好了
鹦鹉在就丛林
绑定对象&按键绑定
开放式成就&打开进度
不能被相连的粘液块拉动 can't be pushed(推动)
命令方块中@f命令 (@s is described)
合成使用劵是什么?
修复/feload不反馈
添加了更多的BUG
本帖最后由 玄素 于
00:18 编辑
Added resistance to &how did we get here?& hidden challenge
添加隐藏挑战“how did we get here?(我们是怎么来到这里的?)”应为“在隐藏成就&how did we get here&的要求中添加抗性提升效果”Gave &how did we get here?& hidden challenge a big experience reward
给予隐藏挑战“how did we get here?”一个很大的奖励应为“给予隐藏成就&how did we get here&巨额经验奖励”Added new keybinding for opening advancements (default &L&)
给开放式成就添加新的绑定对象(默认值为“L”)advancement已有标准化译名“进度”,本句意为给进度页面添加按键绑定Huge optimizations to both recipe book & creative inventory searching
对合成书和创作物品栏都进行了优化“…的物品搜索功能进行了大幅优化”Technical: Functions should not prefix commands with &/& (forwards slash)
技术性调整:函数的前缀命令不再使用“/”(对于今后的削减)“函数内命令不再以&/&作为前缀”Fixed bug MC-92916 - Player teleporting to unloaded chunks causing current chunks to be unloaded is removed from loaded entities list and not tracked by EntityTracker anymore resulting in client side desync
修复了玩家传送至未加载区块时导致移除当前区块实体和不能被实体检测器探测到而产生的服务端延迟“传送到未加载区块中的玩家被从加载实体列表中移除并不再被实体追踪器追踪导致的客户端不同步”Fixed bug MC-110243 - Sneaking + Hit = Moved Wrongly / No Knockback
修复潜行时破坏会导致错误移动和无破坏反应的问题“…错误移动并不造成击退…”Fixed bug MC-111054 - Invalid lang in options.txt leads to connection error
修复在options.txt中导致连接错误的无效lang文件“在options.txt中指定了无效的语言会导致连接错误”Fixed bug MC-112765 - hoverEvent JSON with specified color does not share among new lines
修复使用指定颜色触发hoverEvent JSON时不在对话栏中显示的问题“指定颜色的hoverEvent JSON样式不会在行间共享”Fixed bug MC-116409- Popup instructions for new players invasive for experienced users
修复对已在游戏中的玩家弹出新玩家进入的指令“对新玩家的右上角教程提示过于影响老玩家”Fixed bugMC-116505 - Other sneaking players appear lower than you in multiplayer
修复在联机时其他前行的玩家出现在自己下方的问题“多人游戏中其它潜行的玩家显得比你低”Fixed bug MC-116735 - &Previous Output& in command blocks shows under textbox
修复命令方块下方文本框会显示以前输出的命令的问题“&Previous Output&字串显示在文本框下方”Fixed bug MC-116905 - Dispenser Recipe uses Enchanted Bow
修复合成配方会使用附魔弓的问题“…发射器的合成配方…”Fixed bug MC-116924 - Invalid advancement frame type crashes server
修复无效成就框架会导致服务端崩溃的问题“…无效的进度边框内容…”Fixed bug MC-117022 - /fill does not always send block updates
修复/fill不总是显示方块更新的问题“…不总发送方块更新…”Fixed bug MC-117197 - Message for non-existent team specified in entity NBT data is logged as info instead of warning or error
修复给不存在团体的信息的实体NBT数据会被记录,而不是发出注意或错误警告的问题“通过NBT来使一个实体加入不存在的队伍在日志中的前缀是info而不是warning或者error”Fixed bugMC-117223- /reload feedback does not mention functions
修复/reload不反馈未提到的功能的问题“/reload的反馈没有提及其功能”Fixed bugMC-117268 - /function feedback says &commands& despite functions being able to contain only one command
修复/function的反馈会显示“commands”,尽管函数里只能包含一个命令“…只包含…”Fixed bug MC-117313 - Advancements inherit &hidden&: &true& field from their parent and cannot be overwritten
修复继承隐藏成就时继承从来源的正确字段时不会覆盖原有字段的问题“进度继承其父项的&hidden&:&true&字段并不能被覆写”Fixed bug MC-117321 - [Functions] Anything commands executed relative to anything doesn't doesn't run the command
修复功能中命令执行时会相对处理不在命令处理范围内的事物的问题“function中execute到任何实体的命令都不执行”Fixed bug MC-117332 - gamerule sendCommandFeedback and commandBlockOutput doesn't stop /functions from writing errors
修复游戏规则sendCommandFeedback 和commandBlockOutput不会停止报错的/functions命令的问题“游戏规则senCommandFeedback和commandBlockOutput均不会阻止/function里的错误提示显示”Fixed bug MC-117341 - &How Did We Get Here?& Does not require the resistance effect
修复进度“我们是怎么来到这里的?”不需要伤害吸收效果那效果叫抗性提升Fixed bug MC-117352 - Advancements misaligned offscreen
修复进度系统在后台出现偏差的问题“进度显示偏离界面中心”Fixed bug MC-117545 - Recipe book tabs are cut off/misaligned
修复合成书的标签中断/misaligned的问题“合成书中页面标签显示残缺/错位”
你这抢的也太急了……
还有一些比较基础的句法错误我就没再写一遍了,不管怎么说你还是再读一遍你写的东西吧……
Fixed bug MC-113429 - Wither can break piston extension and end gateway 修复凋零可以打破活塞伸出部分和末地传送门的问题& && && && &&&这俩方块的名字也翻译错了。。。。。
对合成书和创造物品栏都进行了优化
技术性调整:把进度系统中的“reqiuirements”部分由析取范式修改为合取范式,即一些与(OR)的或(AND)。
技术性调整:函数的前缀命令不再使用“/”(正斜杠)
技术性调整:函数注释只能使用#(不再支持“//”)
技术性调整:现在函数中的 /function和 /execute 能按预期正确递归
修复特定物品合成时解锁其同类型物品合成的问题
修复发射器的合成配方允许使用附魔弓的问题
修复无效进度框会导致服务端崩溃的问题
太长了,不看了……
此外,欢迎加入新闻版块翻译&新闻交流qq群:
那个隐藏成就好鬼畜
竟然需要同时20种正负面药水效果= =
状态效果……
大致思路是
在海底遗迹附近重置复活点。
修路到末地城,用矿车运潜影贝到主世界。
修路到下解要塞,用矿车运凋零骷髅到主世界的海底遗迹。
然后开始嗑药……&
呃,测试版本思密达。
为啥我的音符盒没声音(除了旧的)
那个隐藏成就好鬼畜
竟然需要同时20种正负面药水效果= =
状态效果……
大致思路是
在海底遗迹附近重置复活点。
修路到末地城,用矿车运潜影贝到主世界。
修路到下解要塞,用矿车运凋零骷髅到主世界的海底遗迹。
然后开始嗑药……
欢迎加入新闻版块翻译&新闻交流qq群:
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